// *****************************************************************************
// Module 06: Reserved Slots
//
// Desc : The Reserved Slots module configuration cvars
// ***************************************************************************** // Turn on off reserve slots
mani_reserve_slots 1
// Number of reserve slots you have
mani_reserve_slots_number_of_slots 3
// User defined message shown in players console when kicked
mani_reserve_slots_kick_message "You were disconnected for using a reserve slot"
// User defined message for redirection of players to another server
mani_reserve_slots_redirect_message "This server is full, you are being redirected to another one of our servers"
// The IP address of the server you wish to redirect players to. Leave it blank
// if you do not want redirection to be used
mani_reserve_slots_redirect ""
// This defines whether you want your reserve slots to fill with reserve players
// or always be kept free (1 = allow slots to fill, 0 = always keeps slots free
// and kick player instead)
mani_reserve_slots_allow_slot_fill 1
// Type of method used to kick players, (bots go first, then spectators)
// 0 = by highest ping
// 1 = by connection time
// 2 = by kills per minute
// 3 = kill/death ratio
mani_reserve_slots_kick_method 1
// IPs of players get stored to allow reserve slots and password bypassing ( admins )
// to work via the gui server browser. This setting allows the server to purge stale
// records after a set amount of time.
mani_reserve_slots_ip_keep_history 14
// Enforces the password even for admins. The new reserve slot system can allow
// admins to bypass the server password and join. This cvar disables that feature
mani_reserve_slots_enforce_password 0
// This allows admins with known IP addresses to be allowed to join via the reserve
// slot system. Setting this to 0 will only allow those in the reserveslots.txt file.
mani_reserve_slots_include_admin 1
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